Xakea is a ceramic chess.Chess was born wrapped in legend and challenge. According to the Shahnameh, it arrived in Persia in the 6th century from India, where its predecessor, chaturanga, reflected the military strategy of the time. Its expansion was unstoppable: through trade routes and Muslim influence, the game conquered Europe and Asia, becoming a symbol of intelligence and power.
In the 15th century, chess underwent a radical evolution in Europe. The rules changed, the queen became the most powerful piece, and the game became more dynamic and strategic. It was no longer just a pastime for nobles but an intellectual battlefield. In the 19th century, international tournaments and the standardization of pieces made it a global competition.
Today, chess continues to evolve. With global tournaments, digital platforms, it remains an eternal game where strategy, calculation, and creativity determine the fate of each king.
Xakea
Board: The game is played on a square board divided into 64 squares, arranged in an 8x8 grid, alternating between light and dark squares.
Players: The game is designed for 2 players. One player controls the white pieces, and the other controls the black pieces.
Objective: The goal is to checkmate the opponent’s king. This means the opponent’s king is under threat of capture and cannot escape.
Start: Players set up their pieces on the two rows closest to them. The back row is arranged with rooks in the corners, followed by knights, bishops, queen, and king in the center. The queen is placed on the square matching her color.
Moves: Each piece has specific movement patterns:
- Pawns move forward one square, but capture diagonally. On their first move, they can move forward two squares.
- Rooks move in straight lines, horizontally or vertically.
- Knights move in an L-shape: two squares in one direction and then one square perpendicular.
- Bishops move diagonally, any number of squares.
- The queen moves any number of squares, horizontally, vertically, or diagonally.
- The king moves one square in any direction.
Victory: The first player to checkmate the opponent’s king wins. If the opponent cannot escape checkmate, the game ends.